

#Hex editing betrayal at krondor ps2#
Hack save states on the PCSX2 PS2 emulatorīinary Patching. Change the value to any amount you desire, but it has to match the length of the original string.

Search the games hex for a value that you took note of.ĥ. Open up your game save via the File > Open menu.Ĥ. Examples could be your amount of money, skill levels, etc.ģ. Make sure that on your game save, you have key values memorized. If you already have your game saves extracted, there are a ton of hex editors for other platforms.ġ. A hex editing program that will be used to modify the data contained within our game saves.
#Hex editing betrayal at krondor how to#
You can learn how to do that on your Xbox 360 from the information contained in this Null Byte. A game save extracted from your save-device.This can potentially corrupt your game save (it often does).However, some game saves cannot be hacked easily, because the developers will sometimes put encryption in place to prevent gamers from modifying online stats and other global statistics. Today's Null Byte covers a simple, universal way that you can hack your game saves. This provides write access, and with write access we can edit the files and manipulate the data inside of them, potentially scoring ourselves a million Septims in Skyrim. With achievements and trophies in existence, game developers have, for the most part, removed cheats from video games.īut cheats aren't entirely gone! Since computers and game consoles are so closely linked now, it's rather easy to connect the console's storage medium to a computer and gain access to its data. And I can't even stand the sorry face he's always making.The days of entering left, right, left, right, up, down, up, down, a, b to cheat your way through a video game are long gone. The tavern wench bossing you around is exactly the sense of adventure everyone here is searching for.I find the story bland but maybe it takes off later.

What about auto-loot or a loot screen after battle and with a loot all button?.Already mentioned but being able to bind arrow keys for moving in exploration mode would be nice.Move and attack from different tiles in one move when movement points allow it (apparently, you need 1 PM left to attack) like in Heroes of Might and Magic would be great (moving the mouse around the target hex allow you to attack from different tiles.During the fight against the two ruffians by the house, one tree blocked the view when the archer fled at the bottom left of the battlescape, you can zoom in but I'm quite sure it'll generate some negative reviews.So, I found out it's possible to remap the movement with the numpad which allowed me to play it. One thing that crossed my mind also was that you can surprise the lone enemy in the second encounter, maybe if you get the initiative you could place your characters freely as you got the ambush done successfully? Also a cool chance to alter the state of the world a bit by your actions, by making small changes like that to appear. Maybe a "puzzle" could be to find something or someone that can help you cross a large pit for example, like hiring a village carpenter to make a long plank or two to throw across the pit so you can walk across. The BaK style traps in the combat screen were kinda wonky I think, so having something like M&M or daggerfall like stuff (and more) would be better. to make it more balanced.Īlso, I started thinking about traps and puzzles, the game gonna have those? The cave in the demo would have been a great place for a small trap of some sort, it already had the body as a warning, although he died from his torch running out but still. Yeah it does feel a bit fast, maybe increase the price of rations and make them drop less, etc.
